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Back to Graphics and GPU Programming
Texture mapping in space simulators...
Graphics and GPU Programming
Programming
Started by
Pavel Krupets
January 11, 2000 10:43 AM
0
comments, last by
Pavel Krupets
24 years, 3 months ago
Pavel Krupets
100
Author
January 11, 2000 10:43 AM
How can I map a texture(galactic,nebula,etc.) in space simulators?
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Tobias
122
January 11, 2000 12:51 PM
You probably should use skyboxes/skydomes.
I believe there is a tutorial on flipCode which covers them.
Greetings Tobias
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