• Advertisement

Archived

This topic is now archived and is closed to further replies.

Texture mapping in space simulators...

This topic is 6583 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
You probably should use skyboxes/skydomes.
I believe there is a tutorial on flipCode which covers them.

Greetings Tobias

Share this post


Link to post
Share on other sites

  • Advertisement