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Cappa Games

Knight Souls

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Reminds me of Crash Ball in Crash Bash (PS1) - which is a good thing; it's mad fun if you've ever played it - where you protect your goal with ship capable strafing left and right.

The added challenge of the kick, magnets and other players made for some pretty hectic gameplay. Not saying you should copy the idea, but perhaps use it as inspiration for additional soul powers and stuff. This video, however, doesn't quite show how fast-paced the action is, but shows the different abilities.

That said, the fast-paced nature of Crash Ball was probably the most exciting thing. Whilst a lot is going on in your video, it might be worth a look in making the level a bit bigger and making everything move a bit faster.

Certainly like the repulsor fields, the expanding sheild surface and the turret.

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