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Yildiz-online

My new 3D game

54 posts in this topic

Hi, [img]http://public.gamedev.net//public/style_emoticons/default/cool.png[/img]

Here i ll introduce "Yildiz-online".

Just to give you an idea about Yildiz, it is a massively multiplayer strategy game(MMORTS). It's a combination of classical startegy game(like: Homeword or Starcraft) and management game(like: Ogame).

The game takes place in outer space colonized by humans, a lost expedition found abandonned space bases built by unknown civilization. After some centuries they developped and colonized the entire system.

The game is entirely in 3 dimensions. Goal is to develop and assure the management of its base,or if you wish, to create an army to attack other players to steal their resources.

It can be played on windows and linux platform.

NB: for more information, pictures and videos about the game, I invite you to visit the facebook page: [url="http://www.facebook.com/yildizonlinegame"]www.facebook.com/yildizonlinegame[/url]


[media]http://www.youtube.com/watch?v=4cVMDkk3oy4&feature=g-upl[/media]
Please do not hesitate if you have any questions or suggestions [img]http://public.gamedev.net//public/style_emoticons/default/cool.png[/img] Edited by Yildiz-online
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Why do I get a warning in Chrome when I click on your link?

[quote]
This is probably not the site you are looking for!

You attempted to reach yildiz.bitbucket.org, but instead you actually reached a server identifying itself as bitbucket.org. This may be caused by a misconfiguration on the server or by something more serious. An attacker on your network could be trying to get you to visit a fake (and potentially harmful) version of yildiz.bitbucket.org.

You should not proceed, especially if you have never seen this warning before for this site.
[/quote]
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Hi Legender,

Sorry for the warning you got, waiting to fix it you can check my fb page for more details

[url="http://www.facebook.com/yildizonlinegame"]http://www.facebook.com/yildizonlinegame[/url]
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This should be moved to annoucement.

How about posting some screenshots of the game and not a login screen which use french(?) as language.
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Hi Ashaman73,

Im new to this forum so I didn't know where to post this but thank you anyway for telling me where I should post it.
I invite you to ckeck my fb page to see the screens and a video how Yildiz runs.
and about the screen I posted just to give you an idea how it looks like because the game originally is in french but it suggested two languages(French and English too)
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@legendre
The warning you got maybe caused by using https instead of http in URL, or maybe invalid certificate from bitbuckets, i m not sure, i am also using chrome and all is fine.
this one run fine:
[url="http://yildiz.bitbucket.org/"]http://yildiz.bitbucket.org/[/url]

@Ashaman73
You're right about the screens here are some:

Main game view:

[img]http://yildiz.bitbucket.org/screen/1.jpg[/img]


The management view for a building(french, also exists in english)

[img]http://yildiz.bitbucket.org/screen/2.jpg[/img] Edited by Yildiz-online
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If I were you, I wouldn't plagiarize. The image you have set as your default image is taken directly from Area 51 (PC/Xbox game, [url="http://en.wikipedia.org/wiki/Area_51_(2005_video_game"]http://en.wikipedia....2005_video_game[/url])). Just a friendly reminder about copyrights and all that jazz. Your GUI looks good. Edited by Budweiser
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[quote name='Budweiser' timestamp='1349080743' post='4985684']
If I were you, I wouldn't plagiarize. The image you have set as your default image is taken directly from Area 51 (PC/Xbox game, [url="http://en.wikipedia.org/wiki/Area_51_(2005_video_game"]http://en.wikipedia....2005_video_game[/url])). Just a friendly reminder about copyrights and all that jazz. Your GUI looks good.
[/quote]

Thank you for the reminder, but it is just forum avatar, not used in the game at all(no aliens involved in the game, only human for now).
But indeed ill use my logo instead, at least for consistency and to avoid misunderstanding like that.

Thanks for the GUI, i am developper and it is not always easy to make correct visual assets(The GUI has been redesigned 5 times)

A new video involving an assault on a base will follow soon, thank you for your interest. Edited by Yildiz-online
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Hi all, as promised the assault on the base:
(visual is wip, far from finished)

[media]http://www.youtube.com/watch?v=7-6uiLj5kLE&feature=g-upl[/media]
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Hi all,

some news:

redraw the sun overlay and streak:

[img]http://yildiz.bitbucket.org/screen/4.jpg[/img]

WIP for base defense turret texturing:

[img]http://yildiz.bitbucket.org/screen/wip/1.jpg[/img]



For all recent news, follow us:

[img]http://yildiz.bitbucket.org/images/social_icon/facebook_32.png[/img] [url="http://www.facebook.com/yildizonlinegame"]http://www.facebook.com/yildizonlinegame[/url]

[img]http://yildiz.bitbucket.org/images/social_icon/twitter_32.png[/img] [url="http://twitter.com/yildizonline"]http://twitter.com/yildizonline[/url]

[img]http://yildiz.bitbucket.org/images/social_icon/youtube_32.png[/img] [url="http://www.youtube.com/user/yildizonlinegame"]http://www.youtube.com/user/yildizonlinegame[/url]
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Alpha test is going well and many bugs were fixed. There is going to be a change concerning the log in interface soon. I'll post the screen when it is done
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Hi all, some news:

The launcher is working well, it will automatically download the latest files, replace the corrupted and launch the game.

Here is the new log in screen:
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Hi everybody [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]

Here are some updates:



[size=4] -network transfert optimized.

-map system(planets, suns, asteroids) fully working.

-texture number reduction with new icon generator.

-compositor to improve render.

-chat system.[/size]
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Updates:


-VFS resources loading is working.



-resources cleaning is progressing.



-Public alpha test is going to be launched soon. :)
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Updates:

-Server is deployed.

-Currently Writing a handbook to explain game mechanics and how to play.

-Then account creation app will be the last step before alpha.
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Updates:

-The game has been made ready to accept 100 accounts(it is far too many for a first test week but it is currently the maximum number of bases allowed in a solar system).

-Public alpha will start today at 7pm GMT.

-For more info check my website: [url="http://www.yildiz.bitbucket.org"]http://yildiz.bitbucket.org[/url]

-You can report bugs or give your suggestions on: [url="http://yildizonline-alpha.xooit.com/index.php"]http://yildizonline-alpha.xooit.com/index.php[/url]



PS: linux binaries will be available when windows release is considered stable. This way you will have a more stable version and you won't face difficulties as the current windows users. Edited by Yildiz-online
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Updates:


- Asteroid capture is complete and added to the game.

- The new Yildiz's version is released.

- The Alpha test is still available, do not hesitate to give it a try :)

- Check the website for more details: http://yildiz.bitbucket.org


10.jpg Edited by Yildiz-online
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Updates:

 

 

- New panel to display resources gathering info.

 

- Arrow keys to move camera.

 

- Coming up: a new ship!

 

 

11.jpg

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Can't post on your forums...There just in not a New Post button. Soooo I post here.

EDIT: Guess I need to learn a new language. Apparently 'nouveau' means New Post...or at least 'new' but I already created this post.

 

Updated game, Game Settings - > DX9. Login, this error. Set to OpenGL. No error but input lag was crazy. Set to DX9 again and didn't get the error. The input lag was better but still there. I'll have to run it through a 560 ti 448 instead of using the onboard that comes with the i3 2100. However the i3 2100 should destroy DX9 content since it plays DX9 FPS like Unreal Tournament 60+ FPS at max settings just fine. There is not graphical lag just input lag. The amount of time before the game realizes I am highlighted over something or registering that I clicked something.

 

Building creation, Base upgrade, turret building. If you try to do either of these the game finishes but doesn't complete requiring you to log out and back in only to find you have all your resources back and nothing changed. Not sure if you are even able to do anything other than load the game. At this point that is all I can do. Log in and roam around. Interacting with the game in any way ends up with the game getting stuck at the end of the building phase.

 

And why is there 6 buttons that all do exactly the same thing. 6 Build turret options, 6 build building options and a command center option. Seems excessive to have them even if you plan on later using them. Unless that in itself is a bug.

errordx9.png

Edited by 0Circle0
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Updates:

 

- A new ship is available: the vulture, the mesh is not final and there will be a change on speed, range and damages.

 

 

- Soon, it will be able to "jump" to distant location, using an amount of energy.

 

 

- Download the game to check the new version which JUST has been deployed on: http://yildiz.bitbucket.org

 

              

           *Your feedback is always welcomed!  icon_smile.gif

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Just downloaded to test this out. Worked fine as far as login was concerned.

 

Here's some things though:

When the game starts, I had to wait about 5 minutes before I had resources to build anything. Then when I tried to build a Mining Guild, it started production, but now seems to be frozen on "1 second remaining" and I can't cancel it or select any other slot to build anything.

Restarting the game seems to have fixed this, but I started from 0 resources again, and I don't think my building was still there (can't tell if the slot is occupied).

 

Rendering works ok (I'm using the OpenGL setting), but some distant planets seem to be experiencing a lot of z-fighting issues - though it's a minor thing for now, since they are.. distant.

 

The camera control is kind of awkward for me, the view seems kind of limited, and too horizontal - you should make it become far more top down when you zoom out. I think I got lost now actually, not sure how to find my way back to my base. The map/tactical (accessed by M) also doesn't provide an easy way to find my own base (maybe have some 'go to unit' key?) Also when the Map is open, RMB hold still rotates the camera on the main view. Took me a while to figure out that middle click moves the map

 

Other than that, right now it seems to take a really long time of just sitting and doing nothing while waiting for resources to build up so I can construct something. Maybe it will be more interesting when I get ships to control, but let's see if I can wait long enough for that. Not a bad start for an indie game though.

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