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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Cornstalks

Ignore threads based on OP

5 posts in this topic

We've got a nifty ability to hide all posts by a certain user which I've just employed for the first time. I don't see the option to hide posts based on user reputation anymore (like we could with GameDev V4), which I'm hoping is still around because I'd be interested in that feature.

Anyway, is it possible to extend the hiding of posts to the hiding of a whole thread, if that thread was created by the user we're ignoring (or, if doing reputation based, if the OP's rep is lower than our set threshold)? If not, I'd really like that...
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I don't really see a need for such a feature, to be honest. Hiding posts can be useful, as there can be certain people who generally post useless content and so it can be nice to have them filtered out of a discussion. But with an entire thread, you can just ignore it yourself by simply not clicking on it.
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[quote name='LennyLen' timestamp='1348949994' post='4985139']
I don't really see a need for such a feature, to be honest. Hiding posts can be useful, as there can be certain people who generally post useless content and so it can be nice to have them filtered out of a discussion. But with an entire thread, you can just ignore it yourself by simply not clicking on it.
[/quote]
You're totally right, except apparently I suck at this whole "will power" thing, and despite the fact that I tell myself "don't even bother reading that thread," I always end up reading it anyway, and then have to fight the urge to reply [img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img]
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[quote name='Cornstalks' timestamp='1348952617' post='4985155']
[quote name='LennyLen' timestamp='1348949994' post='4985139']
I don't really see a need for such a feature, to be honest. Hiding posts can be useful, as there can be certain people who generally post useless content and so it can be nice to have them filtered out of a discussion. But with an entire thread, you can just ignore it yourself by simply not clicking on it.
[/quote]
You're totally right, except apparently I suck at this whole "will power" thing, and despite the fact that I tell myself "don't even bother reading that thread," I always end up reading it anyway, and then have to fight the urge to reply [img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img]
[/quote]

Actually, I'm usually the same myself. ;)
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I couldn't help but reply to this thread and cast my support, even if it is unnecessary, really. :)
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[quote name='Cornstalks' timestamp='1348945031' post='4985120']
I don't see the option to hide posts based on user reputation anymore (like we could with GameDev V4), which I'm hoping is still around because I'd be interested in that feature.
[/quote]

Look directly under the "Reply to this post" button on the right at the top of the thread and you'll see a drop-down link labeled "Showing all posts" - click it to see a range of values for which you can hide posts based on user rep. It's not very granular and I'm pretty sure these are the default values. If you have any recommendation for a better range of values let me know - I personally can't use the feature (due to my position) so I don't know what would be most useful.

[quote name='LennyLen' timestamp='1348949994' post='4985139']
But with an entire thread, you can just ignore it yourself by simply not clicking on it.
[/quote]

Pretty much especially since it's functionality I'm pretty sure we would have to add ourselves
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