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8bit video game composition. Feedback please!

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Hey! I just finished a composition using 8bit sounds here and there. I would like to hear some feedback. So, please check it out and let me know what you think. Thanks! :-)

[url="http://soundcloud.com/mettsmusic/dusty-deserts"]http://soundcloud.co...c/dusty-deserts[/url]

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Specifically:
What about this piece is 8-bit? 8-bit samples as apposed to samples stored as 16-bit integers or as floating-point? Or 8-bit, as in, "I use a square wave LOL, NES RETO 8BIT MUSIC". (Sorry, this sort of misnomer really pisses me off -- Authority: I have studied many chiptunes written for all sorts of hardware ranging from the Commodore 64, to the Genesis, to the Super Nintendo, to the early PCs and even microcontrollers.)

In general:
Repetitive. Uninteresting. It's a mix of the same patterns spread out over a numbing length of time. Sounds like something I would have made when I had first started using FL Studio. Those were dark times... Edited by fastcall22

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Thanks for the feedback! Looks like I'm gonna have to get past some dark times myself. Lol. I just started using logic, and I was experimenting with the square waves. I guess what came out was a mess. I'm gonna have to do more research and try again. Can you tell me what you think of this as well?

http://soundcloud.com/mettsmusic/piano-solo-in-g-minor

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