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Visual Studio x NetBeans

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Hello folks!

I am starting a Android game and I wanna know which environment is the best to develop an Android game.


Visual Studio 2010 using Game Studio 4.0 with Mono for Android & ExEn

x

NetBeans using OpenGL & Libgdx

Which one is the best and why.

Thank you guys. Edited by blopa

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If you want to roll with C# then monogame + monodroid seems to be preferable to exen.

Really its a case of do you want to use java or C#.

Monodroid isn't free, even for non-commercial usage etc.

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[s]NetBeans [/s] Eclipse using OpenGL & Libgdx. Reason? Officially supported by both Google (Android) and Libgdx. The Android SDK documentation mostly references Eclipse.

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