This is a little demonstration of my WIP engine and a tribute to id Software and Quake series.
[video=youtube;9k-N49P5N1I]http:
The video was recorded at 17 FPS, my PC couldn't do better. Low frame rate broke the physics.
Some parts of the game are locked until someone finds the hidden Humble Indie Bundle 3 Steam key. The game includes a simple map and animation editor. I will write a tutorial for those later.
The core of the engine is/was the engine from the book Advanced 2D Game Development by J.S. Harbour.
I will be a bit rude and rename it to MUGEe because of all the changes I made:
- rewritten sound management
- texture management
- vector graphics
- new entity management
- basic collision handling and physics
- 2D skeletal animation
- 2D animation editor
- map editor
- generic joystick support
- simple GUI
- ...
System requirements:
- Windows XP, 7
- 2000 MHz processor
- 128 MB RAM
- 128 MB graphics card with shader model 2 support
- 40 MB free disc space
Download link:
http://www.mediafire...g6un3tthm2d3dio
MD5: 4B29177042C5CC0F49FA66D39497129D
Please report bugs. Only one guy was willing to test it, but there should be no problems. I mean, there are some bugs left, but nothing serious.
Contact:
antonior.software@gmail.com
www.facebook.com/AntonioR.Software
www.youtube.com/user/antoniorsoftware
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I don't own any of the textures and sounds used to make this demo.
QUAKE II © 1997-2001 Id Software, Inc. All Rights Reserved. QUAKE, QUAKE II, the QII logo, the Id Software name and the Id logo are either registered trademarks or
trademarks of Id Software, Inc. in the United States and/or other countries.