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In need of some muses.

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Hello everyone.
I am designing a game where the hero and most of the villains are stick figures or simple and delicate in appearance. As I'm making them, I'm having a hard time finding inspiration from other games, however. Does anyone happen to know games that have a very simplistic, delicate style that might fit into the "stick figure" concept? I am considering black and white with splashes f color for the important stuff, but I haven't quite decided, yet. Edited by Slackjaw0xs

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Howdy!

If you're looking for some art styles using line, might I make some suggestions for some inspiration?

For the splashes of color to help flesh out major aspects, take a look at some of the art work of [url="https://www.google.com/search?q=gonzo+art&aq=0&oq=gonzo+art&sugexp=chrome,mod=0&sourceid=chrome&ie=UTF-8#hl=en&sugexp=les%3B&gs_nf=3&tok=0I6SvOG2iNGENLiqkCv9Aw&pq=gonzo%20art&cp=4&gs_id=f&xhr=t&q=ralph+steadman&pf=p&safe=off&sclient=psy-ab&oq=ralp&gs_l=&pbx=1&bav=on.2,or.r_gc.r_pw.r_cp.r_qf.&fp=327738fe10fbc33&bpcl=35277026&biw=824&bih=504"]Ralph Steadman[/url]. Though his work my be difficult to translate into a game, it may help to inspire you with a more edgy look. He uses sharp and bleeding lines of ink in his work which might help you find what you like.

Another artist that you might want to take a look that is along the same vein would be [url="https://www.google.com/search?q=egon+schiele&aq=0&oq=egon+&sugexp=chrome,mod=0&sourceid=chrome&ie=UTF-8"]Egon Schiele[/url]. His artwork has characters that have a rough, shaky line and a sense of being damages, making them feel weaker than they might really be.

I hope that I was of some help. I don't know of many or any games that have thin, lanky characters though, sorry. [img]http://public.gamedev.net//public/style_emoticons/default/mellow.png[/img]

Anywho, good luck!

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N+ is a game off the top of my head that uses a stick figure main character. It is an Xbox360 arcade title.

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The delicate part of your brief is something I have trouble imagining, but [url="http://www.kongregate.com/games/ArmorGames/SHIFT"]Shift[/url] might help with some inspiration:
Daniel Sun has a few games, such as [url="http://www.sun-studios.net/viewGame.php?view=1"]Red Moon[/url] in which he uses silhouettes. The character designs are more complex than I remembered, though.
Something like [url="http://www.kongregate.com/games/ArmorGames/k-o-l-m"]K.O.L.M[/url] might be worth considering too? It's a robot made out of boxes, which will allow you to get away with more since it's not human.

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