Data embedded in PRO files
I need to embed waypoint information into some of my PRO files. There will be a variable number of waypoints in each file, anywhere from 1 to 1000(?). Each waypoint would be the equivalent of a PR_POINT. Is this possible? What''s the best way?
Ideally the artist would put in some kind of marker in 3DSMax, and those markers would be read out at runtime (but not visible).
Dave
First find the dummy segment in the entity (PR_FindSegment), then access the position keyframes list
using seg->pos_keys[keynum]
seg->num_pos_keys tells how long the key frame list is.
Chris
Author of Power Render (http:/www.powerrender.com)
using seg->pos_keys[keynum]
seg->num_pos_keys tells how long the key frame list is.
Chris
Author of Power Render (http:/www.powerrender.com)
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