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[SFML] I Finished Breakout! It's So Awesome!

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I'll fix that, it seems you must have Microsoft visual studio installed to run it. I'll fix it tomorrow. Try downloading the source code and then compiling

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[quote name='ultramailman' timestamp='1350528082' post='4991314']
Good job, that was quick. I was unable to play it though, it says MSVCP100D.dll is missing.
[/quote]
[quote name='superman3275' timestamp='1350529577' post='4991321']
I'll fix that, it seems you must have Microsoft visual studio installed to run it. I'll fix it tomorrow. Try downloading the source code and then compiling
[/quote]
You'll need to compile your project in the "Release" configuration before distributing.

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Good job.
But you got few problems...
I downloaded the zip and i needed to put png files intro "./images/..." fix that. Also when a ball hits the paddle from side i was like 'nooo im gona lose' but then the ball went up ^^ should consider that as a lose.
Anyway 10/10! Package and price it 60$ and you will be rich in no time. [img]http://public.gamedev.net//public/style_emoticons/default/rolleyes.gif[/img]

EDIT:
Also games paddle can go out of screen really far. Edited by BaneTrapper

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I just updated the link to the game. I compiled in release mode and tested it, it works on all computers now. Here's the new link for the game:
[url="http://www.mediafire.com/?v4sphl0a5jqypb7"]Game Link[/url]

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Nice job and congratulations on finishing your game ;)

I played it a little, and have 2 complains on it. I didn't look at your code since I'm working on my own game, but still:
1) Paddle can get out of screen
2) Ball cannot fall down - when it touches bottom border it reflects back up.

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Update: Breakout v2

CHANGELOG:
+Added a Main Menu!
+You lose when the ball hits the bottom of the screen! (Implementing Lives system soon!)
+Added Dynamic Buttons to the Main Menu!
+Fixed some bugs!

I've been working on this update for 2 days now. It only took an hour and a half for the main menu (I recently found out the difference between sf::MouseButton and sf::MouseMove!), and everything else if relatively minor. Hopefully I'll get you guys three lives and a game over screen on monday!

Application: [url="http://www.mediafire.com/?1c4xnn9n6k93e8r"]Here[/url]

Source: [url="http://www.mediafire.com/?81eklg95gqe0sbq"]Here[/url]

Link Fixed
Also, you need to take BackgroundImage.png, PlayImage.png, and ExitImage.png from the Source folder and put them in the images file of the application folder (That's my fault, sorry :)) Edited by superman3275

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Just updated, spent probably 1 hour and 45 minutes. I had some undefined behavior that made release mode only work half the time (I was using a undefined boolean in an if loop [img]http://public.gamedev.net//public/style_emoticons/default/tongue.png[/img]). So, here's the changelog:
CHANGELOG:
+Added Game Over Screen!
+Made it so the paddle can't go out of the screen!
-Undefined behavior that made the program not work for a lot of people!

Hope you guys enjoy it

APPLICATION:
[url="https://dl.dropbox.com/u/103933466/BreakoutRelease.rar"]Here[/url] (I switched to DropBox for external reasons)

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Error 404 when clicking the link.. Also, when downloading your second version, the one that adds the title screen, you are missing 3 non-block images.

Test, test and test again before distributing your game(s)! Missing images shouldn't be the issue, otherwise, people may be skeptical the next time you post a link for feedback.

Keep up the positive attitude though, just scale back on the rush to get a link to your project up.

Regards,

Stitchs.

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I just updated it:
CHANGELOG:
+Gave JTippets Credit for Images
+Added seperate endings for winning and losing the game.

You can download it at:
[url="http://www.mediafire.com/?nzun90pcypzfkgc"]Here[/url]

I hope you guys enjoy it, Dropbox is taking forever to upload it, but mediafire is super quick (I use both dropbox and mediafire, dropbox is sadly extremely slow however.)

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