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ATC

Good C++11 resources for advanced programmer

14 posts in this topic

As mentioned by mrbastard and MikeBMcL, channel9 is pretty great.

Since you asked about C++11: This is the best explanation of rvalue references that I have heard so far:

[url="http://channel9.msdn.com/Shows/Going+Deep/Cpp-and-Beyond-2012-Scott-Meyers-Universal-References-in-Cpp11"]http://channel9.msdn...rences-in-Cpp11[/url] Edited by kloffy
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Thank you everyone! Lots of great materials! Keep it coming if anyone has more! :)

[b]@ MikeBMcL:[/b]

I downloaded the book in PDF; sounds great! And I don't think the desire to make money would be an "ulterior motive". If it were then we'd all be a bunch of evil, shady bastards because we all have to eat. ;-)
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Not sure if this got mentioned, but The C++ Standard Library: A tutorial and reference (2012)
[url="http://www.amazon.com/The-Standard-Library-Tutorial-Reference/dp/0321623215/ref=sr_1_1?ie=UTF8&qid=1350705259&sr=8-1&keywords=c%2B%2B+standard+library"]http://www.amazon.co...tandard library[/url]
this is an awesome book. PDF version's out there if you don't want to spend some money on this. Edited by lride
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[quote name='lride' timestamp='1350705339' post='4992037']
this is an awesome book. PDF version's out there if you don't want to spend some money on this.
[/quote]
There is no free version unless you download it illegally which is stealing.
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[quote name='Saruman' timestamp='1350708478' post='4992046']
There is no free version unless you download it illegally which is stealing.
[/quote]

Tell me... "friend"... When did [i]Saruman the Wise[/i] abandon reason for [i]madness[/i]?!

[media]http://www.youtube.com/watch?v=7gqvFgo-sS0[/media]

Lol, sorry, couldn't resist! [img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img] But true dat... true dat...

I have bee considering buying that book though because it looks great, like something I could really use. Edited by ATC
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Not free but probably the best c++11 reference available.

[url="http://www.amazon.com/The-Standard-Library-Tutorial-Reference/dp/0321623215/ref=sr_1_1?ie=UTF8&qid=1350762686&sr=8-1&keywords=c++11"]http://www.amazon.co...&keywords=c 11[/url]

The first couple chapters are just showing you the big new features. The rest of the book continues showing how to use c++11 including the smaller new features. This is what you want I think.


And yes VS2012 is really good IDE for c++, far better than vs2010. However there are some other free IDE's that are just as good like, QTCreator and Eclipse, QTCreator being the easiest to setup, learn, and get running. Eclipse being the opposite harder to setup and learn but more features than QTCreator or VS2012, ( has a side effect of being hard to learn ) .

So I would suggest VS2012 for windows only projects and QTCreator for cross platform. Both support c++11 compilers (microsoft's and GNU). But neither compiler is completely c++11 standard compliant. It will will be some time until compiler support catches up. However both compilers support the "Big" new features such as memory classes, for each loop, nullptr, ect.... Edited by EddieV223
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There's a lot of really good info here:

[url="http://en.wikipedia.org/wiki/C%2B%2B11"]http://en.wikipedia.org/wiki/C%2B%2B11[/url]

Lots of concise introductions and useful examples.
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From Scott Meyer's blog: the publisher of his Effective series, several Stroustrup books, and the Josuttis books has a [url="http://www.informit.com/promotions/promotion.aspx?promo=138989&meyers"]30-40% sale[/url] on c++ titles until 30th october.

Probably a good time to invest... [img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img] Edited by mrbastard
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