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      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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shdpl

How can i find my post that has been deleted on gamedev.net?

7 posts in this topic

Hello,
I've been watching my profile on gamedev.net, and i noticed one of my old posts have been deleted.
I don't feel offended or anything because i probably told something not appropriate, but i am interested what was that.
I cannot learn from my mistakes if i have no access to them, and post i'm talking about isn't visible in posts in my profile - only in statistics.

So yeah, nothing important but i'm curious, how do i find it?
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How old was the post you are talking about?

It may be a bug on my end, but I don't see [b]any [/b]posts of yours (besides this one).

------------------------
(also, moving you to Comments and Suggestions, where this belongs)
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I've been not using gamedev.net actively for a while, so it might be even a whole year.

I don't really understand what's going on because posts section is now empty ( i was looking through it like 30 minutes ago ), but here is example of [url="http://www.gamedev.net/topic/608142-directx-vs-opengl/page__st__20__p__4852610#entry4852610"]post[/url] (or maybe site have multiple and separate sections that i'm not aware of ).

Edit: My guess would be:
I joined my account with google-one quite a while ago, but didn't posted from it yet. Today i logged-in with google, and my old posts are not displayed because of that. Edited by shdpl
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I'm not sure where the disconnect is but I can say that there's only one account linked to both your username and email address so there's no split there. I can also only see this topic and posts you made in here on your profile, nothing older. No idea why
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I'm also just making an informed guess -- I'll see if we can get Mike to answer more conclusively -- but I think the list of posts indexed in profiles only extends back a certain amount of time in order to keep the site running efficiently. If your posts are older than that they would still be visible on the site, indexed by search engines, etc., but would not show up in your profile.

Unfortunately this does sometimes make it more difficult to find some of your older posts, but if you have an idea of a certain post you're trying to find you should be able to find it using the Google site search box provided towards the upper right.


This is just a guess though -- it is possible you somehow have two different accounts, but if so it's not obvious as Drew ("Gaiiden") says -- if you have any additional information that may help us to search for such an account Drew I or will be happy to have another look for you; just post or private message either of us any information you think might help.
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I believe you should be able to use my content to locate an older thread you posted in.

it's in the user name panel up at the top left.
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Google provides a powerful way to locate such specific threads if you know a few tricks. Try googling for instance:

site:gamedev.net "shdpl"
site:gamedev.net "started by shdpl"

The quotation marks tell Google to ignore anything that doesn't exactly match your request, so you can locate your stuff without going through tons of related results.
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