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OGRE camera problem.

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I have 3 fixed cameras in my 3ds max scene.



Ogre::Viewport *windowViewport = mWindow->getViewport(0);
windowViewport->setCamera(mSceneMgr->getCamera("Camera001");


How come my Camera view would look different from 3ds max Camera? I used Ogremaxexporter and the new dot scene loader.
I have basically set nothing in ogremaxexporter. I tried a Free Camera and a target camera to no avail.


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Thanks

Jack Edited by lucky6969b

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