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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Rko No Evil

HELP!

10 posts in this topic

I want to start to write in java but i have no idea where to start or how to. i have tried looking for tutorials but have had no luck. please someone help me. point me in the right direction with programs and such
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If your end goal in learning Java is to make video games, I'd suggest taking a look at Swing, [url="http://zetcode.com/tutorials/javaswingtutorial/"]Zetcode[/url] has a good tutorial that will walk you through the basics and teach you about the different class types in Java.

If you're looking for more specific advice, let us know what it is you're looking to learn and I'm sure someone will be able to help you.
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If you are new to Java then you may want to look at those tutorials : [url="http://www.youtube.com/user/thenewboston/videos?flow=grid&view=1"]http://www.youtube.c...low=grid&view=1[/url]
(best tutorials on the web) and later one you may want to start programing games ,here are the best youtubers in game developing:
[url="http://www.youtube.com/user/thenewboston/videos?flow=grid&view=1"]http://www.youtube.c...low=grid&view=1[/url] , [url="http://www.youtube.com/user/Ulixava/videos?view=0"]http://www.youtube.c...a/videos?view=0[/url]
, [url="http://www.youtube.com/show/gameprogramming"]http://www.youtube.c...gameprogramming[/url] and also for 3D : [url="http://www.youtube.com/my_subscriptions?feature=mhee&s=2Jlm_NjaksBhYo8FgeG5lMmWveWvW4RzGfsmJ4zeWMs"]http://www.youtube.c...W4RzGfsmJ4zeWMs[/url]

Happy codding :D Edited by vladmihail
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[quote name='Rko No Evil' timestamp='1351376150' post='4994558']
I downloaded jdk 7 but I am unsure how to open it. Any advice?
[/quote]

You don't "open" the JDK. JDK (Java Development Kit) is just a collection of programs and library code that allow you to compile Java applications. What you need now is an editor or and IDE. Go download Eclipse and go google search for "java hello world in eclipse". This should help you get started.
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I made my first Hello World! :D It got confusing at one part because at the point where Eclipse is trying to make you put in System.out.println("Hello world!") it didn't tell me to put the ending command " ; " or even where to put it, but I figured it out thanks to Youtube. I wish this program knew i was a extreme newbie at this stuff. So I was able to successfully create my first application.. now what? What's the next step in this learning process? Edited by Rko No Evil
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Even though it's confusing at first, [url="http://www.eclipse.org/"]Eclipse[/url] is one of the best IDE's I have ever used for Java.
As far as easy to follow tutorials, [b][url="http://www.greenteapress.com/thinkapjava/thinkapjava.pdf"]HERE[/url][/b] is a great one, written in plain English.
[b][url="http://www.youtube.com/course?list=ECFE2CE09D83EE3E28"]HERE[/url][/b] is a good video tutorial series you may also want to watch. Edited by Shippou
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[quote name='Rko No Evil' timestamp='1351433787' post='4994710']
I made my first Hello World! [img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img] It got confusing at one part because at the point where Eclipse is trying to make you put in System.out.println("Hello world!") it didn't tell me to put the ending command " ; " or even where to put it, but I figured it out thanks to Youtube. I wish this program knew i was a extreme newbie at this stuff. So I was able to successfully create my first application.. now what? What's the next step in this learning process?
[/quote]
Make tetris. Or, if that sounds like too much right now, "Guess my number".
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But how do I make something like Tetris. I'm not very skilled.. All i know is how to make it say "hello world"

To Shippou: I opened the text document but it popped up in anything but english. Any advice?
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Alternative [url="http://www.greenteapress.com/thinkapjava/html/index.html"]HERE[/url]
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