Building Games for Android

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3 comments, last by stan.idesis 11 years, 5 months ago
Hi All,

I'm interested in making games for Android.

I've got a few idea's and although not all of them are going to be android the first couple I make are going to be at least...

I've an idea for a 3d topdown shooter... but am unsure what game engine i would need...

and also my first attempt is going to be a simple run and jump sort of game... the ones that automatically run forward and you push the button to make them jump...

as to both games what sort of engine would I need to use... where should i start with regards to learning programming etc..

I'm training to be a 3d Artist so have no worries about making the models etc... I know blender and max... plus photoshop tho my 2d skills are a bit poo at the moment...

Mainly would like to know if there's any books or anything out there I can get to read... I'm sure there was some a while back but I don;t seem to be able to find them...

Cheers peeps and thanks in advance for any answers!!
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Unity is a good choice but it's Android license costs 400$. Still you can start building your game using free version and buy Android license later when you have to actually implement specific controls and make test builds.

Unity has lots of tutorials and very helpful community.
Lauris Kaplinski

First technology demo of my game Shinya is out: http://lauris.kaplinski.com/shinya
Khayyam 3D - a freeware poser and scene builder application: http://khayyam.kaplinski.com/
I'll make a start... I was working with some chaps using unity for an fps before it totally disolved... never thought of using it for android!

oops... almost forgot to say thanks! :D
Been working with Android myself lately and this book has been an awesome resource so far. Also, as far as engines go, the most promising looking ones I've come across are:

libgdx: http://libgdx.badlogicgames.com/
AndEngine (2d only): http://www.andengine.org/

The GoogleDevelopers YouTube channel might also be a good resource... for example here's a good presentation I found a while back on Android game development: Google I/O 2009 - Writing Real-Time Games for Android
Second n3oplasm's advice on AndEngine, it is 2d only but very good. Alternatively, Cocos is another good one which will port to iOS better.

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