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Particle Effect Class Needed!

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Hey Guys!

I am working on a Xna 3D game consisting of a jet flying around the city throwing bombs at buildings. I need a particle system class for the following:

1) SmokeTrail Behind missiles
2) Explosion
3) Fire
4) Smoke

I have tried Dynamic Particle System Framework (DPSF)

But had problems of seeing my particle system in my game. For that I have posted question here "[url="http://www.gamedev.net/topic/633880-cant-see-any-smoke-using-dynamic-particle-system-framework-dpsf/"]http://www.gamedev.net/topic/633880-cant-see-any-smoke-using-dynamic-particle-system-framework-dpsf/[/url]" and still waiting for a reply since the whole day.

I really need help in this. I will be truely greatful for your kind help.

Regards,
Rayyan Tahir.

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This topic is 1899 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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