Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

omega_001

animating text

This topic is 6094 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Any one know how to animate text. By this I mean, say you have the word "FIRE" on the screen using the portable fonts code, how could you texturize it and then move the texture along to make it look as if the text was on fire. Roughly the same affect you see at the start of the Opalsis demo by TimeLord.

Share this post


Link to post
Share on other sites
Advertisement
There are many and better ways of animating fire!
You could use assembler! (not an option for me though)!!

Or you could simple go trough the text pixel by pixel and move them up and randomly left/right while fading them down as they get higher! This is a way of doing fire! A simple way! he he..
(Sort of like the latest tutorial on nehe''s site!)

Probably not the fastest, and neither the most goodlooking, but it works!

Take Care!

- -- ---[XaOs]--- -- -

[ project fy ]

Share this post


Link to post
Share on other sites
Opalis uses much simpler method.... plasma background/image is moved inside of "Opalis"-like alpha blended texture... so only plasma inside of text is visible....

Share this post


Link to post
Share on other sites
cool....how come i have never thought of doing it like that...
Strange how the most simple thing comes to you mind last!! he he...

Take Care!

- -- ---[XaOs]--- -- -

[ project fy ]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!