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Any good articles/resources on understanding Point Lighting?

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Hi all. I wanted to learn more about Point Lighting, basically in isometric 2D environments. Something along the lines of what this video shows:
#t=184s - Jumping to 3:04 shows what I'm talking about.

I'm a CS undergrad, so I'm not entirely new to dev, but something like an article that covers the generic non-platform/tech specific concepts behind it, would be really helpful. I previously made a basic 2D water demo, based on another article on GameDev.net: http://nauful.com/Qasim/Pani.html . Like the water demo, I wanted to try to do point-lighting in Flash/AS3 as well. Edited by Qasim57

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