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OpenGL Tutorial Using SFML

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I just recently started programming with SFML and OpenGL after working with C++ on and off for a while. I've been able to write Pong and Snake with SFML and OpenGL, but I can't figure out 3D graphics with OpenGL and all the tutorials I can find use GLUT or freeGLUT. I've tried adapting the code from the examples to use SFML, but I haven't been able to get that to work for the most part. Can anyone link me to a tutorial on how to use OpenGL with SFML? My next project that I want to work on is creating a basic voxel engine similar to MineCraft's so that I can tinker around with 3D graphics if that makes any tutorial stand out more.

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