Sign in to follow this  
mikenovemberoscar

Resource file IO in C++

Recommended Posts

Hello all.

I am creating a project in C++.
Essentially the user creates a text file alongside the program, then the program reads this, and runs, using these values for parts of the output.

The user could then share their 'version' of the program with their friends, their 'version' being the version where they have edited the text file to some custom values of their choice.

I created this, but I would like that after the user shared their 'version', the new user cannot see the original created text file, but the new user's program will run using the original user's text file values.

I am aware in Mac OSX resources are stored inside the .app bundle. Is there a way for a program to (when given the instruction), copy an [i]external[/i] text file into it's own 'app bundle'?

I'm sorry for the rather poor explanation [img]http://public.gamedev.net//public/style_emoticons/default/wacko.png[/img]

Thanks

mikenovemberoscar

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this