• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
reppinfreedom

Fair price for Vector graphics?

2 posts in this topic

I have not personally contracted out any vector graphics that I can remember... Just logo's and banner's.

When I was purchasing isometric pixel art a few years ago I was paying 3.5k per 8 sprite sheets like the attached example. I was sometimes paying certain artists upto $500 per 180x180px for more detailed game elements like buildings, trees, and etc... The quality of art can make or break a game.

How much is fair price for high quality isometric Vector graphics? A company of a friend of mine was paying around 15k for the graphics for small arcade games a year ago. Their games used 2d vector/vexel art.

I have never paid by the hour. I have always negociated a price for each job based upon the number of pixels and the quality of the work. This below is Copyrighted. Don't take! :) Edited by reppinfreedom
0

Share this post


Link to post
Share on other sites
It really depends on the amount of work an artists need to invest. Often you really need to invest lot of time in something which looks small and easy.

[quote name='reppinfreedom' timestamp='1353047882' post='5001458']
15k for the graphics for small arcade game
[/quote]
To be honest, this sounds fair, if the artists needed ~2-3 month of work for completing it.
0

Share this post


Link to post
Share on other sites
I think it's simplest just to let the artist give you a quote on the job. Btw, very nice looking game Ashaman73!

Any artists around here have any comments? Trying to get an estimate on graphics costs for a game I am launching in early 2014.

Heres some details on the art. Cartoon style isometric art with gradients and one layer of shading to give depth. (For example, the show family guy generally uses one pass of non gradient shading. See attached!) Shadows will be used below isometric characters to reinforce perspective. Top down lighting.

Also attached is one of my rough 2d drawings for the game. I should add in more shading to give the drawing depth. Ugh, drawing is hard! I am not an artist... An artist should be able to easily understand the style I am aiming for though.


Here is an example of a small part of the game art... Ten 90x46px character sprite sheet's isometric with eight directions of movement. With top down lighting that is just five different animations. About ten frames per character action... Five unique actions. Walking, idling in place, moving fast, etc... Works out to 250 sprites total, but only about 25 semi unique vector sprites which are manipulated frame by frame for the animation. What would be a fair price for that? I am only looking for art quality around what the top vector facebook social games have.

I am a social app developer. Edited by reppinfreedom
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0