Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.
Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?
Thanks!
Erik
PISTOL-----------------------------------------------
Lorcin 380 1911 Beretta 92fs
Bersa Thunder Glock 17 HK USP
Raven Vest Br HiPower Desert Eagle
HiPoint SigSaur P228
REVOLVER-----------------------------------------------
M1917 Colt detective Taurus raging bull
SW J-frame SW model 500
MACHINEPISTOLS-----------------------------------------
Mac-10 Micro UZI Steyr TMP
TEC-9 Scorpion HK MP7
SMG-----------------------------------------------------
AKS-74U MP5 HK UMP45
Beretta m12 UZI P90
Grease gun
SHOTGUNS------------------------------------------------
Sawnoff Remington 870 Benelli m4
Double-barrered Street sweeper SPAS-12
Mossberg 500 Ithaca stakeout AA-12
ASSAULT RIFLES------------------------------------------
Galil AR-15 M4 carbine
Ruger AC556 AKM HK 416
Valmet m62 Famas HK G36
FN SCAR-L
BATTLE RIFLES-------------------------------------------
M1 Garand M14
G3A3
FN FAL
RIFLES--------------------------------------------------
SKS Weatherby M24 sniper
Lee Enfield Winchester 70 Dragunov SVD
Ruger mini-14
MACHINEGUNS---------------------------------------------
RPD M249 SAW
BAR PKM
m60