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escape key and sutting down a window

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I am using the following code to shut down a window using the escape key. I want to only have the escape key shut down the window but for some reason this code shuts down the window no matter what key I press.
[code]
case WM_KEYDOWN:
if(wParam==VK_ESCAPE)
{
PostQuitMessage(0);
break;
}
[/code]
I have tried the WM_CHAR message as well but to no help.

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[quote name='phil67rpg' timestamp='1353273470' post='5002105']
... but for some reason this code shuts down the window no matter what key I press.
[code]
case WM_KEYDOWN:
if(wParam==VK_ESCAPE)
{
PostQuitMessage(0);
break;
}
[/code]
[/quote]
Hi Phil,

Take note of the location of your break statement here. If any other key is pressed, then the [tt]break[/tt] statement isn't reached, and the code falls through to the next case statement, which I am assuming also has a [tt]PostQuitMessage[/tt]. For example:
[code]
int i;
cin >> i;
switch ( i ) {
case 0: cout << 'A';
case 1: cout << 'B'; break;
}
[/code]
When [tt]i[/tt] is 0, "AB" is printed.

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fastcall22 : So boss he can debug code that isn't even onscreen. [img]http://public.gamedev.net//public/style_emoticons/default/laugh.png[/img]

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This topic is 1883 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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