Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Borgfan

files import

This topic is 6066 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi in the skull demo from nehe, is a skull model. But I can''t find it in the directory. Now my question is how can i imiport my models in the exe, that i have only a exe and no other files in my directory.

Share this post


Link to post
Share on other sites
Advertisement
the NeHeGL basecode 2 got something like this included in the source.....you might want to take a look at that one!

Take Care!

- -- ---[XaOs]--- -- -

[ project fy ]

Share this post


Link to post
Share on other sites
Another option is to use 3DExploration or something similar to export your model as code. Or even better write your own model format...

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!