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Tile-based game engine in GL

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hey im writing a tile-based game engine.... 2d... am i crazy for attempting this in OpenGL?? If you got any helpful info you want me to look at just post a link... any suggestions to make this easier and less crazy are gladly welcomed... DeeK

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You''re far from crazy. I tried DirectDraw at first, it''s code is PROGRAMMER''S HELL. Ok maybe not that bad, but OpenGL is a lot easier, and you can do a lot of neat features.

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atta boy deek

i saw that you had registered, and i had to too.

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atta boy deek

i saw that you had registered, and i had to too.

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I made a tile engine in OGL and it works fine. I didn''t use orthographic view, though. maybe I should try it.....

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