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Chris Herold

DX11 Need a GUI system? - Look here

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If you're looking for a GUI system that is reliable and feature rich, take a look at our SQUID SDK.

SQUID is used by several studios for Games and other realtime applications, such as the upcoming [url="http://www.favelawars.com/en.html"]Favela Wars[/url] and the already available [url="http://store.steampowered.com/app/72200/"]Universe Sandbox[/url] .

- .NET 2.0 or Mono required
- Engine-independent (XNA and SlimDX samples included)
- API similar to QT, GTK, WinForms
- easily extendable
- free for non-commercial use
- low license cost

We also provide hands-on help to optimally integrate SQUID into your engine.
With full control over scissoring and batching, performance is stellar, especially using DX11 GeometryShader and PointList buffers.

Read more: [url="http://www.ionstar.org/?page_id=4"]What is Squid?[/url]
Download: [url="http://www.ionstar.org/?page_id=8"]Squid SDK[/url]
Support: [url="http://www.ionstar.org/forum/"]Ionstar forum[/url]
Development blog: [url="http://www.ionstar.org/?cat=2"]Squid News[/url]

Thanks and cheers and have fun! Edited by Chris Herold

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