Jump to content
  • Advertisement
Sign in to follow this  

cpgf library version 1.5.2, now we can use Irrlicht 3D engine in Lua, JavaScript, and Python!

This topic is 2155 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

cpgf library -- free C++ open source library for reflection, serialization, Lua, Google V8 JavaScript and Python script binding, callbacks

The new version 1.5.2 added meta data for Irrlicht 3D engine. Now we can use Irrlicht in Lua, JavaScript and Python.
Beside that, a lot of improvements and bug fixes had be done in version 1.5.2.

The library web site:

The document and screenshots for Irrlicht binding

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!