• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Jason El-Massih

Are specialized CS degrees frowned upon?

3 posts in this topic

Hello,

I was wondering if based off of your experience, Are specialized CS degrees (such as Digipen's BSCS in RealTime Interacive Simulation and other "Game Programming" degrees) actively frowned upon and will hurt an applicants chances for breaking into the games industry, or are they held with equivalent value as traditional CS degrees.


I am not asking which is better, I am asking will a specialized degree actively hurt an applicants chances of breaking into the Games industry (Ignoring all other industries).

Thank You Edited by theflamingskunk
0

Share this post


Link to post
Share on other sites
[quote name='theflamingskunk' timestamp='1354029870' post='5004535']
Are specialized CS degrees ... actively frowned upon and will hurt an applicants chances for breaking into the games industry, or are they held with equivalent value as traditional CS degrees.
...will a specialized degree actively hurt an applicants chances of breaking into the Games industry
[/quote]

I would not say they are equivalent with a traditional CS degree. They probably won't "hurt" your chances, especially if accompanied by an excellent portfolio. But a traditional CS degree is preferred by some.
0

Share this post


Link to post
Share on other sites
I prefer a traditional degree.

I know that trade degrees in games programming focus more in games, but most importantly I don't know what you missed.

The two degrees I'm familiar with are very light on theory and the science-related stuff. I spent two hours describing grammars and how to use them to one person; they are something covered by a traditional CS program in the second or third year.
0

Share this post


Link to post
Share on other sites
Here's my personal perspective:

[list][*]Regardless of your educational background, there are certain things I expect you to know for various programming roles
[*]A CS degree will teach you a subset of those things
[*]A game development degree will teach you a [i]different[/i] (but somewhat overlapping) subset of those things
[*]If you want to be well prepared, you need to do game programming outside your degree coursework [i]either way[/i][/list]

CS degrees include much more broadly applicable skills and generally offer a better education for your money, because you get exposure to things besides just games - and that is very important.

I don't particularly care about the degrees of applicants myself - I care about what you know and what you can do. The degree is a portion of reaching that level of preparedness, but it isn't everything. Choose accordingly.
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0