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gmlion

Making of In Verbis Virtus "Main Theme"

2 posts in this topic

Hi,

I'm the Audio Director at Indomitus Games, the team behind the indie FPS-with-vocal-recognition "In Verbis Virtus". We got some press coverage in the past, so perhaps you've already heard of it ([url="http://www.gamesradar.com/20-steam-greenlight-games-need-your-votes/"]http://www.gamesradar.com/20-steam-greenlight-games-need-your-votes/[/url]).

[img]http://www.gianmarcoleone.com/images/splash_small.jpg[/img]

I recently wrote a blog about the making of the main theme, even with a screenshot of the full arrangement from my DAW, so I thought to share it with you.
Feel free to flood the comments section! :P

[url="http://www.gianmarcoleone.com/behind-the-scenes-the-making-of-in-verbis-virtus-main-theme/"]http://www.gianmarcoleone.com/behind-the-scenes-the-making-of-in-verbis-virtus-main-theme/[/url] Edited by gmlion
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Pretty cool stuff, thanks for sharing! Although I do wish the article was a bit more indepth about your actual process, allowing the reader to listen to how the various individual layers sound alone as well as combined with each other and your production approach. Not to nitpick though, I enjoyed the track!

Thanks!

Nate Edited by nsmadsen
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[quote name='nsmadsen' timestamp='1354285353' post='5005695']
Pretty cool stuff, thanks for sharing! Although I do wish the article was a bit more indepth about your actual process, allowing the reader to listen to how the various individual layers sound alone as well as combined with each other and your production approach. Not to nitpick though, I enjoyed the track!

Thanks!

Nate
[/quote]

Hi Nate, thanks for the suggestion. To be honest it was my first post about the making process, so I decided to "keep it simple" :)

In the future I could come back and give a better insight in the process...let's see if there will be time for that ;) In any case, I will consider the suggestion for future posts on similar topics
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