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Looking for C++ tutorials and projects

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Hey everyone! I'm new here, so if I'm posting at the wrong place at the wrong time, wrong place at the right time, or any such combination, please forgive me. smile.png

I've been teaching myself C++ for the past month or with the interest of developing a roguelike. I realize this is a huge undertaking, but for now this is my, big, longterm goal. Anyway, what I'm looking for right now are some good tutorial websites with project ideas to complete, preferably centered around gaming. The resources I use now are..

~~ http://www.learncpp.com/ ~~ From what I can understand, a good tutorial, but lacking in projects and ideas for application...

~~C++ for Dummies~~ Yeah, for dummies probably wasn't the best idea, but it's helped explain some concepts I've otherwise been lost on.

~~ http://ocw.mit.edu/c...nuary-iap-2011/ ~~ Open course notes with some project ideas but nothing game design oriented.

If there's anyone out there that can point me at some additional resourses, either someone experienced that knows what I should be looking for from a programming perspective, or else a fellow newbie who want to swap sites, I'd really appreciate hearing from you!

Thanks in advance!

~Chuckles

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Here you go:
http://www.youtube.c...low=grid&view=1
http://www.youtube.c...low=grid&view=1 (C++ tutorials below)
http://content.gpwik...x.php/Main_Page

Pretty much pick your API or engine. Want to push a game pick an engine, want to learn how graphics really work use OpenGL.
http://www.gamedev.n...for-indie-game/

For more tools go to http://www.gamedev.net/forum/41-apis-and-tools/ Edited by Cdrandin

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Thak you Cdrandin!! Those youtube channels I can see being especially useful, as I'm more of a visual learner than anything. Nevercould find anything like that myself. smile.png I appreciate it! Edited by Chuckles_KSU

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I am biased, but of course I would recommend this tutorial. It wont teach you the basics of C++, but it will bridge the gap between doing tutorial samples and creating full applications. By the time you are done it, if you digested everything, you should be ready to make a full game of your own.

I've been contacted by a few people that started off with this tutorial and some of the works they have accomplished are damned impressive!

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Hey, biased just means you know what you're talking about. ;)

Definitely bookmarking that to look into once I'm more familiar with the basics of C++. I wonder if you might be able to help me find some tutorial projects. Tutorials on how to code are plentiful, but it seems that very few of them actually include any tutorial projects, or anything where I can test myself to see if I can apply the concepts as I learn them. More than anything else I need practice, but it's at times difficult to know exactly what I should be practicing. If that makes sense. Lol. I thank you sincerely, Serapth, and if you or anyone else could help me further, I would be forever ingratiated. smile.png Edited by Chuckles_KSU

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Hey, biased just means you know what you're talking about. ;)

Definitely bookmarking that to look into once I'm more familiar with the basics of C++. I wonder if you might be able to help me find some tutorial projects. Tutorials on how to code are plentiful, but it seems that very few of them actually include any tutorial projects, or anything where I can test myself to see if I can apply the concepts as I learn them. More than anything else I need practice, but it's at times difficult to know exactly what I should be practicing. If that makes sense. Lol. I thank you sincerely, Serapth, and if you or anyone else could help me further, I would be forever ingratiated. smile.png



Well, that's the nice part about my tutorial. It's over 10 parts, but each part includes a completely pre-configured project that you can download. So you can play around at any time without having to mess with setting up the linker, etc...


And never assume bias = knowledge, NEVER! smile.png

I wrote that tutorial series because the selection of tutorials out there sucked, bad, especially when it comes to showing good practices. Edited by Serapth

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Well, that's the nice part about my tutorial. It's over 10 parts, but each part includes a completely pre-configured project that you can download. So you can play around at any time without having to mess with setting up the linker, etc...


Oh, ok! I see what's going on now. Thank you for the help! :)

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The book Beginning C++ Through Game Programming by Michael Dawson is also a good book to read. It doesn't cover C++ too in depth but just enough to get you comfortable with C++ while maintaining the topics game development centric at the same time. Its easy to read and follow through the code samples.

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Well, that's the nice part about my tutorial. It's over 10 parts.....


Well its up to part 9 right now and has been for about a year now. As someone who has followed your tutorial and learned from it, I was wondering when you are going to be releasing the remaining parts. I see you haven't replied to any of the people on your tutorial page who have asked you this question, so I thought I'd ask this here. Edited by frazchaudhry

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The book Beginning C++ Through Game Programming by Michael Dawson is also a good book to read. It doesn't cover C++ too in depth but just enough to get you comfortable with C++ while maintaining the topics game development centric at the same time. Its easy to read and follow through the code samples.


Thank you for your help, BrentChua. :) Definitely going to look into that. It actually looks like exactly what I'm looking for. Between that book and Serapth's tutorials I should be occupied for a long time. Lol. I'd still welcome any more resources anyone can throw at me though. Especially beginner project ideas, and websites or books with just a list of potential projects would be gold. :)

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