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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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dynamicrealities

Dynamic Realities first Game

5 posts in this topic

[b]Please Remember That ANYTHING IN THIS THREAD can and probably will be subject to change.[/b]

Hello, my name is Vipar and I am the leader of a small group of people, seeking to make our first game. It is currently a Royalty Project made in the UDK.

So far we are still in the concept phase meaning that our 2D artists are pumping out concept art as fast as they can.
We are currently making the script for the game (since it's very story driven. This doesn't mean the game is on a rail though!) and also playing around with various ideas for music made by our talented composer([url="http://www.youtube.com/watch?v=YllWlY272-A"]Example 1[/url], [url="http://www.youtube.com/watch?v=9ub62SN2NU0"]Example 2[/url])

The game itself is called Codename: E for the time being, and our Story Writer have been so kind as to make the kind of Resume you see on a Steam Page:

[b]While struggling to make ends meet, and after finding out you’ve been fired from your job, you sign up for a virtual reality beta test to earn some quick cash. However, you’re in for far more than you expected when you gain first-hand experience with technology that allows your virtual self to alter your very nature: transforming into water, air, fire, or even electricity! Unfortunately, something goes horribly wrong during the test, and you end up with free reign over an evacuated facility.[/b]

[b]As you explore, you uncover disturbing pieces of a much larger, darker plot that involves many other participants in the testing, none of whom have been successful. What’s more, unless you can find some way to disable the experimental technology, your fate will not differ much from that of the other participants. You’ve got a lot on your plate: escaping the facility and its henchmen, avoiding other interested parties with stakes in the technology, and most of all, finding a way to get out of the beta testing.[/b]

[b]Getting your life back together won’t be easy – but it is your only option as it becomes clear that you are caught in the middle of a massive power struggle for control of the technology that is slowly draining your life force…[/b]

With this little story I hope we got you a little interested in what we do. We don't want to reveal too much just yet!

We are not based anywhere specifically. We are a group of people from all over the world working hard to make this game the best it can possibly be, and hopefully let it be a nice debut into the game development scene! You can read more about our team [url="http://dynamicrealities.wordpress.com/the-team/"]here[/url].

Our future plans for the project is to hopefully have it crowdfunded (Kickstarter/IndieGoGo).

As an extra note, if you are interested in working with us, we also have a page for that [url="http://dynamicrealities.wordpress.com/open-positions/"]here[/url].

Please don't hesitate to ask questions.

[IMG]http://farm9.staticflickr.com/8223/8267824978_033e83d5b8_z.jpg[/IMG]
[IMG]http://farm9.staticflickr.com/8346/8244474505_e8403e749e_z.jpg[/IMG]
[IMG]http://farm9.staticflickr.com/8202/8217998584_d2c52efe81_z.jpg[/IMG]
[IMG]http://farm9.staticflickr.com/8202/8217998546_84bd4d94e8_z.jpg[/IMG]
[IMG]http://farm9.staticflickr.com/8481/8217998504_dcaf1702fd_z.jpg[/IMG]

Thanks for reading!

You can follow us on [url="http://www.twitter.com/DynRealities"]Twitter[/url]
You can also like us on [url="http://www.facebook.com/DynamicRealities"]Facebook[/url]
And of course if you missed it earlier, [url="http://dynamicrealities.wordpress.com"]here is our blog[/url]. Edited by Dynamic Realities
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[quote name='RATED-RKOFRANKLIN' timestamp='1355792437' post='5011870']
Wow! I am very impressed with the artwork! I'll be following your blog to keep up with the project.
[/quote]

Thanks for your kind words :D
You can also follow us on Twitter and Facebook.
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