• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Rebel Coder

Plane Assignment Program From Hell For A Very Bad Java Programmer

8 posts in this topic

Problem:
-Create a java program in which an airline can keep track of it's seating assignments.
-Using the InputDialog Method ask the user how many people will be coming aboard the plane.
- The plane consists of only 5 seats.
- Keep assigning people to the seats in the plane until all seats are filled.
-Once every seat is filled tell the user no more seats are avaiable.

Question:
Ok I have a simple question. How do I make it so that I can read the elements inside an array and if any one of them gets to or above 5 it stops letting me input numbers. For example, let's say I have 2 in index 0 and 3 in index 1, that makes 5 so I don't want to store anything more and when i go and input another number it doesn't let me. Another example, let's say index 0 holds the number 5 then it won't let me progress to index 1 because I already have the desired number which is 5. I hope that was pretty clear. This is for a plane assignment seating program with only 5 seats. This is what I have so far:


[source lang="java"]import javax.swing.JOptionPane;


public class Seating {
public static void main(String args[]) {
int seatstaken = 0;
int seats[] = new int [5];
do{
JOptionPane.showMessageDialog(null, "Welcome to Coqui Air!");



for ( int i= 0; i < seats.length; i ++){

seats[i] = Integer.parseInt(JOptionPane.showInputDialog("How many people will be traveling with you today?"));

}

for (int i = 0; i <seats.length; i++){
seatstaken += seats[i];
}

}while(seatstaken <5);

if (seatstaken > 5){
JOptionPane.showMessageDialog(null, "Plane full.");
}





}

}[/source]




It's pretty terrible code, but I'm a beggining java programmer and my proffessor did not explain this subject of arrays at all, he just gave us a very brief example and it did not clear up my doubts whatsoever. Also in his example he uses a scanner for input, the problem requires that we use the JOptionPane user input method. Any help is appreciated as I have been trying to solve this since 4 pm my time.
0

Share this post


Link to post
Share on other sites
im not too skilled with java but why would you put the null value when your displaying text
usually when I display text i do this

string "hello user welcome to windows xp"

or i do this mind you i rarely do this

system.write "hello user" i think thats how it goes

but i do know how to create strings
but i do understand that this code your using is java mine is c#
0

Share this post


Link to post
Share on other sites
I think it could look like this, if I understood everything correctly (code untested):

[mod edit: removed code]

Edit: Oh, I'm sorry. Didn't read that it was homework :( Edited by CryZe
0

Share this post


Link to post
Share on other sites
Please do not post solutions to "homework" or "assignment" topics.

@Rebel Coder

ApochPiQ is correct. Remember when you're solving the problem yourself, you can and show forget about your currently implementation. I would also wonder if that is your complete assignment. Does your professor expect you to use an array in your solution? Edited by rip-off
0

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  
Followers 0