Using the API function PlaySound
Hello!
The following is from a message i posted before, it was about the Win32 API function PlaySound to play wave files from memory instead of playing them from a file on disk.
To play a wave file from disk i use the following code:
(It's in Delphi, pascal)
var SoundString:string;
SoundString:='SoundFileName.wav';
PlaySound(SoundString,0,SND_ASYNC or SND_FILENAME);
But now i want to play a wave file from memory. The helpfile says that a have to do the following:
PlaySound(SoundString,0,SND_ASYNC or SND_MEMORY);
The SoundString varaible must point to an image of a sound in memory, i don't know how to do that or what to do after that...
Can perhaps anyone tell me how i can do this??????
Thank you very much!
Thijs Jellema
to_thijs@hotmail.com
Edited by - thijsjellema on October 16, 2001 3:59:21 PM
Edited by - thijsjellema on October 16, 2001 3:59:41 PM
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