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Is there an easy way to do billboards in my PR program? I wasn''t sure if PR had a built in thing for this type of stuff. For an example of billboards look at the example in the DX8 SDK. They are planes with a texture on it that sit in a place in the 3d scene and always face the camera. -Rich

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Look at the advanced\particles example. It uses billboards with the PR_AllocSprite routine.

Author of Power Render (http:/www.powerrender.com)

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