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SymLinked

Software 3D Renderer - Do I really need Perspective Correction?

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SymLinked    1233
Hi,

Do I really need Perspective Correction if I'm [b]not[/b] going to use any textures/lighting? I just want to render solid triangles and nothing else.
I've heard you still need it for triangles that are big enough or close enough to the camera, is that true?

I was hoping it's just for texturing/lighting so I don't have to implement it. [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]

Sincerely,
Sym Edited by SymLinked

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