• Advertisement
Sign in to follow this  

Torque 3D MIT 2.0 and Linux Support

This topic is 1860 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Back on September 20, 2012, we launched the MIT licensed version of Torque 3D on GitHub. This was based on the T3D 1.2 commercial version with some changes to accommodate the MIT license. Since that time we’ve had 800 people star and 300 people fork the open source repository.

Now today, nearly three months following our open source launch, we present the first new release under this license: Torque 3D 2.0.

http://www.garagegames.com/community/blogs/view/22074

Also, today we launched an IndieGoGo campaign to help us drive funding for full Linux support. More than just an export option, we want to have all portions of our engine on Linux including the editors.

http://www.garagegames.com/community/blogs/view/22075

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement