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gravitysheep

[Free Physic Game] Gravity Sheep, Feedbacks needed

8 posts in this topic

Hello community,

 

I would like to present you a physic puzzle game i have developed with Unity3D engine. It has been uploaded 2 days ago on playstore.

The concept is kind of similar to Space Physics, Crayon Physic ( iphone ), and Touch Physics

 

To complete a level, you can fling the sheep (a little bit, otherwise it would be too easy!) and draw physic lines interacting with the gravity in order to help the cute little sheep to reach all the mushrooms.  They are lot of different way to complete a level.

 

There is also an embedded leader-board (home-made one) letting you compare your score with others players at the end of each successful levels

 

Some feedbacks about the game would be really nice and helpful

 

You can find the game on playstore here : https://play.google.com/store/apps/details?id=com.overflowstudio.gravitysheep.free

 

Thank you so much

 

Florent

 

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-Deleted a bunch of stuff due to being moot point due to EDIT.

 

EDIT: Requires a device and wont let you download it unless you have a device. And not paying 1.95$ to try a game. Really limiting how much feed back you can even get by putting the "Trial" on googleplay then linking THAT to here.

 

At first glace it looks like a Angry Birds clone. Hopefully that isn't what it is.

 

More than likely your feedback will come from people looking at your pictures. Don't feel bad though. My post is here. Check how long it has been up. Look how much feed back I have. You wont feel as bad and you'll get an idea of how much feedback is available here lol.

 

http://www.gamedev.net/topic/618471-sprite-creator-finished/

 

Double EDIT: Stole my roommates Galaxy Note 10.1 and tried it. It is challenging. The max bar could be gotten rid of. It kept my interest for about 8-10 minutes. Which is quite good for me. I liked it, but to me it had that angry birds feel. Sure you have a sheep instead of a bird and you 'roll' it rather than shoot it. Also the drawing of the lines is a nice idea. More user involvement than angry birds which is nice. Also Angry Birds only held my attention through the first level after that I got bored. I played at least 10 levels of your game.

Edited by 0Circle0
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Oh yea. Add friction for Christ's sake. That sheep shouldn't be able to roll forever. Sure you shouldn't spend more than 10 seconds on a level, but you can still dilly dally complete the level. What is the fail limit time per level? If there isn't one you should add one. Put a little hurry in your step. And people usually love to try to beat the clock. You have the stars when you complete a level. Perhaps remove the stars and instead add a Bronze, silver, gold medal. Getting 1 star out of 3 is discouraging. But a bronze metal which symbolizes the same thing psychologically feels better. Feels like 3rd place rather than 1 out of 3 stars. Be like people rating your game 1 of 5 stars on Googleplay. But if they gave you a 'bronze metal' and posted it on your game it wouldn't, psychologically, feel as bad.

Edited by 0Circle0
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Hi Circle,

Thanks for your comment.
Is it you who left 3 stars with 'Gamedev Interesting and challenging' comment ? If yes, it would be good if you could add some more information to justify the 3 stars.

I agree with you about the friction, I will add it in the next version, that's a really good point.
There is no fail limit per level as long as you get all the mushrooms. However, you can finish a level with 0 points but you will still able to pass it. I dont want to stress people out by adding a time limit.
Also agree with you about the medal stuff, i will think how i could implement it nicely. People are quite used to stars in games. Edited by gravitysheep
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The 3 star thing. The line drawing is a little lacking. What I feel is me making a straight line the game in fact puts bumps and pits directly affecting the speed of the sheep. That was the most frustrating part. What should have worked didn't due to a bump in the line lol. Didn't like that.

 

Also Angry Birds...You'll hear this a lot. It feels a lot like a game that is already widely popular. And it takes away from uniqueness that you may have been going for.

 

edit: It didn't let me edit my comment on the googleplay thing.

Edited by 0Circle0
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