video game addiction?

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28 comments, last by mikeman 11 years, 3 months ago
Has anyone who works in the game industry had suffered from video game addiction?
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Never, I can stop whenever I want to.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

The American Psychiatric Association doesn't consider video game addiction to be a valid diagnosis at this point, a lot of research suggest that those playing video games excessivly have other problems, often some type of social anxiety disorder (An estimated 7% of the population suffer from it to some degree) and excessive time spent playing video games is usually just a symptom. (It is one of the most interesting solitary activites one can engage in these days).
[size="1"]I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!

Never.

We game developers never got addicted to any video games!

Has anyone who works in the game industry had suffered from video game addiction?

There are two parts: First, what is "video game addiction", and the second is how prevalent is it?

As was pointed out above there is no formal textbook definition of video game addiction.

If you change "video game addiction" into an unhealthy compulsion to play video games, due to whatever combination of causes you want, you are looking at a single-digit percentage of the population. It might even be a tenth of a percent of the population, I don't know, and I don't think we'll have an answer unless there is a textbook definition.

Over all the years of game development, across all game development industry, you are looking at around a million or so individuals.

A 0.1 percentage of a 7-digit population is going to be a significant number of people.


Seeing as many of those 'addicted' people are more likely to be in fields like QA, and there are both high numbers of people and a high turnover rate in QA, I'd take it as a statistical certainty no matter how you define "video game addiction."

Unfortunately the term "addiction" has been watered down through use in everyday conversation. We describe Facebook and iPhone games as "addictive" with no negative connotation implied. But the truth is, an addiction is a very serious condition, usually in which you experience physical or severe mental/emotional anguish when you go an extended period without whatever it is you're addicted to. Under that definition, as frob said above, you're talking about a very small percentage of the population. And the truth is, if you were addicted to anything, it's likely your life would bare much more serious signs of it than "I'd rather play Halo than go out and play tag." You'd probably have much larger social issues that prevent you from holding a job for too long in any field, let alone the highly competitive games industry.

So, I'd be as bold as to guess that the number of industry personalities who are "addicted" to games is very close to 0, if not 0.

If anything, playing games generally inspire me to go work on my own stuff, honestly, i've found it harder and harder these days to even stay intrested in a game more than a couple of hours.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

13 years ago:

Hello.

My name is L. Spiro and I’m a Starsiege: Tribes-aholic.

*audience appalls*

The term “addiction” has many variants and degrees, but mine fits them all to their deepest of meanings. In fact my addiction was such that there was no way to deny it no matter how hard one tried to strictly define it.

I stopped doing my homework. In 11th grade only 50% of my classes were F’s.

I had special privileges that allowed me to advance to 12th grade even despite this but things just got worse. In 12th grade I literally got completely straight F’s in every single class, including art. In fact I literally got a 0% in art ironically due to rules that I had set the previous year as a member of student council (a member of which my grades no longer allowed me to be in 12th grade). 2 years prior I had taken 1st place in an American national chess tournament and was captain of our school’s chess team, yet this year I was not even allowed to play thanks to my grades.

On a Thursday I became sick and decided I didn’t know how soon I would get well so I had better get in as much Starsiege: Tribes time as I could. I was sick Friday and continued playing, knowing that in any case I still had the whole weekend to play. I played Starsiege: Tribes for 52 hours straight, taking breaks only between map loads to answer nature’s call and to get drinks of water (but no food).

I dropped out at the middle of 12th grade.

My addiction…

…was the best thing that ever happened to me.

Starsiege: Tribes had a scripting language and full mod capabilities.

I had already been programming for 3 years prior to that game, but was nowhere near the level I needed to be in order to make 3D results and actually play my own game, let alone to have massive groups of others play them.

I started with just making maps, and when I later ended up playing my own maps with 30 other people it was extremely motivational. If you have ever had that happen you know how it feels. Compare that to doing English homework. I am sorry but there is an obvious difference not only in motivation but in developmental growth. My capacity for English did not need further development back then. My capacity for designing and programming games did.

That game is the single most influential aspect of my current life. It allowed me to explore all of the aspects of game creation that interested me, and at such a young age I learned that breaking away from the mold (ignoring homework in favor of pursuing my motivation, regardless of the consequences of my grades, status as student council, ability to play chess, etc.) actually works out more often than you think.

A perfect analogy is that trying to be a millionaire is difficult because most people are all going through the standard and safe system of self-development, but that is not what you do when you want to become a millionaire. If it was then we would almost all be millionaires. In fact, if you want to be a millionaire, you have to break the mold somewhere. The only hard part is knowing where and how.

So yes, I was addicted to games at some point. And that addiction opened my eyes to my future.

I simply would not be where I am today without having had it. I learned more about game creation from it than I would have at school. I learned practical skills that I employ today.

And I learned to take risks that would later cause me to take a huge risk in leaving America and traveling the world with just a few dimes to my name. That is because I learned, “It always works out.”

L. Spiro

I restore Nintendo 64 video-game OST’s into HD! https://www.youtube.com/channel/UCCtX_wedtZ5BoyQBXEhnVZw/playlists?view=1&sort=lad&flow=grid

Interesting post L Spiro smile.png. I just finished school... I probably am less attached to games than say 2/3 years ago. Used to play that game "WoW" alot lol

when I was younger yes ~12-15 yrs old

the last game I brought was halo 1 back in the early 2000s.

I cant think of the last game I played for more than 5 minutes, I think it might of been angry birds when it came out I tried it for 10 minutes but couldnt see the interest at all

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