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dadio

hidden surface removal

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dadio    122
I wanted to know if there is a simple way to check if when drawing a polygon, there is already something drawn (which is closer) there. I know it sounds exactly like z testing... I just want to remove drawing of hidden polygons behind other objects. thx

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Guest Anonymous Poster   
Guest Anonymous Poster
that''s occlusion stuff and it''s complex, there''s
no really easy way...

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