Best language to start programming?

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9 comments, last by Cruis.In 11 years, 3 months ago

I want to start somewhere small, but my end result is to finish a 2D platformer puzzler game.
Does anyone know where I could start, I have abit of experience with Java and Gamemaker but I feel as if I'm getting nowhere.
Thanks in advance.

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If you know Java and Gamemaker, then use Java and/or Gamemaker. There's nothing that would prevent you from getting to your end result using them but you.

I am also a beginner like you using java lang.

Did you tried 'Slick 2D'. also there are great tutorials for making simple games in java which makes you interest in coding and making games.

Here is the slick site
http://slick.cokeandcode.com/

There are many tutorials on there site but one for tetris is.
http://slick.cokeand...2_-_slickblocks

also there are many youtube playlist for step by step videos..like minecraft2d(using slick) and all..

Read me.

Java should be perfectly capable, so what do you mean by getting nowhere?

If you know a bit of Java I say go with that. Java is perfectly capable of making large or small games. If you are looking for 2D I can highly recommend Slick2D.

http://www.slick2d.org/

If you are good in programming use languages like java.

If your programming is average good I recoment use love2d game engine( love2d.org )

If you hate or don't know programming use software like Game Maker, game Editor or Construct or Compil games game develop.

Q.N:

Use Java if you good in programming. limit is you brain but it is time consuming.

Use Game Maker if you wank to make easily faster. but limited to game maker software.

Either Java or Game Maker should be just fine for making the type of project you describe, so you're probably better off trying to address whatever is causing you to "get nowhere" rather than jumping to another language or engine and having to start the learning process all over; it's entirely possible you'll face exactly the same problem with your new choice.

What do you mean when you say you're "getting nowhere"?

Are you having trouble getting started? Have you got a good start but you're stuck with some difficult problem? Are you just not sure how to approach the problem? Are you having motivational difficulties?

- Jason Astle-Adams

Java is really good for making 2d games and so is Game Maker. Just Google for some Java 2d game tutorial, complete it and then you will have an idea about how you are going to approach making your game, you should also be able to identify if Java is the right choice for you or you should go with GM.

There is nothing to get lost. Just take it easy and start doing something.

To follow the path:

look to the master,

follow the master,

walk with the master,

see through the master,

become the master.

http://kazisami.wordpress.com/

As dinesh777 mentioned, Slick2D is a good place to start(and continue with).

It is essentially very similar to regular Java game programming, but they do all the necessary stuff for you such as key presses, game loops and optimizing graphics performance. Actually, about two days ago I wrote a quick little "demo" of Slick. If you would like me to post the code here I would be happy to do so.

Stay gold, Pony Boy.

Well both java and gamemaker are good for making games. I personaly do a lot of java at the moment combined with lwjgl (which i probally typed wrong as i always do). For 2D i do recommend using Slick2D.

As for gamemaker I personaly think its kind of limited but is good for making a draft of your game.

I myself used python. It's pretty easy to learn and combined with pygame you can have a lot of fun :).

Just my 2 pence.

With kind regards,

StaticCube

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