Let me start by saying I searched the Vintage post for This topic, and did not find anything Useful.
1 - Has anyone solved the rotations of the Rubic's Cube, other than "Peeling of the color squares and re-applaying them" ?
Doing That has me wondering, since I can not find in any of my books on 3D graphics.
How do I applay a texture to ONLY 1 Side of a Cube ?
2 - I can Apply 6 different colors to the cube ( 1 on each side via a UVMapper software and then creating a Skin Texture )
But since I want to apply an Image to this Cube, when the Cube is rotated, Peices of the Image are also Rotated, rendering them Upside down.
I want the images to remain upright so how do I Manipulate the image only on 1 side of the cube ?
I hope I worded this correctly . Basically, I want to know how to take 6 different images and apply each image to the appropriate side of my Cube?