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mrheisenberg

Orthogonalizing a matrix with DirectXMath

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Does anyone have any idea how to do this with DirectXMath calls?I really need the SIMD functionality,however I'm not exactly sure if they have a function that does this exact operation.I only managed to pull it off on a vector,but not on a matrix.

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Well, there's XMMatrixDecompose. But after seeing its code I wouldn't trust it to do the right thing.
Why not write your own SIMD code?

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