Does anyone have any idea how to do this with DirectXMath calls?I really need the SIMD functionality,however I'm not exactly sure if they have a function that does this exact operation.I only managed to pull it off on a vector,but not on a matrix.
Does anyone have any idea how to do this with DirectXMath calls?I really need the SIMD functionality,however I'm not exactly sure if they have a function that does this exact operation.I only managed to pull it off on a vector,but not on a matrix.