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smokingSkull

Spherical nightmares!

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Could somebody please point me in the right direction. I am trying to write a 3d strategy game where the 'board' is wrapped around a sphere. Could someone tell me how to let the user select specific areas of that sphere in such a way the program knows what they have selected. Just a little help would be useful. Edited by - smokingSkull on October 17, 2001 3:34:45 PM

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if you are using directx, there is an example of picking triangles on a mesh

also there is code to map screen coordinates onto a sphere


redwyre /vivid
keep it real

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