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Thoughts on Splitting Up the RTS...

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[quote name='markr' timestamp='1357571488' post='5018605']
I expect you've played the UFO-series of games - which combines the "Geoscape" - which is a kind of resource-management game with some strategic elements, with a turn-based tactical "Missions" game
[/quote]

 

I'm not entirely sure what your talking about, but I think I have an idea.  could you include a reference to a game I could look up?

 

[quote name='markr' timestamp='1357571488' post='5018605']
The nicest thing about it is that when the UFOs attack your home base, you end up playing a "map" which is actually your own base how you laid it out in the RM part of the game, so they overlap quite well.
[/quote]

 

This sounds interesting, correct me if I'm wrong, but it sounds like you build a base in one area, which it being the interactive combat field.  then, in a different perspective, but very similar layout, you are now in a combat in the same area.  I like the concept, though I'm not sure if i'd use it.

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