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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Doop - My Mom Breathes Fire

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The consequences of being a hardcore gamer in a hostile environment. 


Here in all of it's 8-bit glory Joy-Toilet is working to bring you Doop, who's mom breathes fire.  Chad Doop loves playing video-games. The problem with that is, his evil fire-breathing mom thinks it all just rots his brain away so she condemned him from playing his Azulo X300 indefinitely. Being the die-hard gamer that he is, one day Doop got caught doing something he wasn't supposed to be doing.
Doop will be a 2D sidescroller with isometric tendencies.  The game as of now is in a pre-alpha state with character animations, grids and graphics taking a front seat.  The game is also currently being tested on both custom and commercial game engines.  Look forward to simple and possibly nostalgic gameplay coming out of our end by Q2 2013.




Doop-icon.png Chad Doop - A (sometimes) quiet 10-year old boy who loves playing RPGs and shoot 'em up/blow 'em up games on MAX VOLUME!!!


Mum - Mum is insane.  She is also the head of the household, no one has actually ever seen mum except Dad who is never home.  According to him, she breathes fire and drains blood.


Dad - Dad is our hero when he can be.


Kixx - The Doop's handy dandy puppy, she's cute.  But she bites.


Ludem Doop - The introvert, half-asshole older brother of Chad.  He sells "stuff" from his bedroom window to his friends outside, and "Mum Repellent" to his little brother from random closets in the house, inside.  Ludem suspects that Chad is an android because he has no baby pictures and well, his eyes glow red too.





iOS (pending)


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Edited by iGoogleThis

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