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Donuts3D - sprite sizes

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anyone found out how to change the size of the sprites in Donuts3D yet? I''m trying to make bigger bullets. The function CBullet had an fSize parameter (which is 4/256.0f) but this doesn''t seem to do anything. Later on, around line 1890, the comment // Display all bullets is followed by code which uses the C3DSprite class to display the bullets and it makes reference to sizes. I know somebody else was complaining about this just the other day. Anyone want to have a guess as to how we make the bullets bigger? And drawing them bigger doesn''t work - the code scales them down. Observe everything, remember more!

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Everyone loves donuts eh?

"I envy you, who has seen it all"
"And I, young sir, envy you, who have yet to see it for the first time..."
- Daniel Glenfield
1st October 2001

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