• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
dakota.potts

where to start with development interest group

7 posts in this topic

After being burned by an official project I was suddenly let go from, my dad suggested it would be a good idea to get together with people who want to learn just like me and firm an interest group.He runs a software consultation company and offered me one of his offices. I have gotten some interest but mostly people who want to learn and have no experience. I do music and have a somewhat experienced modeler interested but no veteran to lead us.So what can we do from the ground up?
0

Share this post


Link to post
Share on other sites
Hi Casey,

I have very little and all of it has to do with music. I can also do some planning and writing but nothing as far as actual development.

I've been talking to those interested and we're considering simple things like modding a game that encourages modification, such as Minecraft. I've also been wondering about a program like RPG maker where everybody can produce something with the guidance of the program.

That's if everybody wants to do a project. We're going to start out just meeting to discuss development, show off our work, critique each other, provide connections, that sort of thing.
0

Share this post


Link to post
Share on other sites
If there are no programmer in your group, you can start learning simple game making tools do make something interesting, there are GameMaker and Construct, you can choose any and build a very simple game, not necessarily be a full game, just to get yourself off the ground. Dont forget these tools are also very powerful if you want to dive deep into learning. Or if any of you has little programming experience, I suggest pick Love2d game engine, its written in Lua which is just perfect for beginners, after understanding how its works and playing a bit with it, you guys can jump onto some serious programming. If you begin with easy stuff and can see your results quickly it will be encouraging for all of you.

The bottom line is, start with anything that's small and easily doable. Edited by solewalker
0

Share this post


Link to post
Share on other sites
We do have a programmer interested but he has no game experience and wants to learn.

I'm also going to ask some people from the office we're using, as I've been told several of them are interested in doing game design and they work regularly with programming, so they're not complete strangers to it.
0

Share this post


Link to post
Share on other sites

Here's some ideas:

 

  • Create a very small project to work on together.  Enforce coding standard, source control, and code review.  Do NOT just meet once, talk about it, let everyone work from home, meet next week, and hope things are progressing.  This will never work.  Spend 2-3 hours in each meeting to work on the project.  Do pair programming.  Let everyone talk and discuss about ways of doing things.
  • Invite a guest speaker, somebody who's experienced.  Hopefully your dad can contribute to this. It's his office after all.
  • If you have any more connections, you guys can even go on a field trip to other companies.
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0