• Advertisement

Archived

This topic is now archived and is closed to further replies.

Easy clipper changing question.

This topic is 5970 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Say I have multiple clippers created and I want to use them at different times such as if . . . .. . .I have a split screen game and I want to draw the top half first, switch clippers, then do the bottom half. Once I have the clippers created, is calling surfaceIAmDrawingOn->SetClipper(clipperIWantToUse) the only function I have to call? Or is there some kind of "unattachment" I have to do before putting a new clipper on a surface? Thanks for your help. --Vic--

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement