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key frame animation from 3dStudio Max

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I''m using conv3ds to convert my 3dStudioMax files into x files. But, I can''t get the animations to work. The animation works inside 3dStudioMax but when I right a directx program there is no animation, just a single frame. Help

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Guest Anonymous Poster
quote:
Original post by Crunchy
I''m using conv3ds to convert my 3dStudioMax files into x files. But, I can''t get the animations to work. The animation works inside 3dStudioMax but when I right a directx program there is no animation, just a single frame.

Help


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DX hasn''t got any possibility to work with x-file animation there was in D3DRM but not in Immediate.
You must read animation keys from x file manually.

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Can you point me to a site that shows an example of this or if its easy just show me.
Thanks in advance

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Can anyone point me in the right direction? I can''t seem to find an example of this being done.

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Have you tried MD3 files? They are a bit tougher to work with than .x but they seem to be extremely useful. They are the format that the quake games use.

~Vendayan

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I could do that but I''d still like to learn how to do it with .x files. Anyone else have suggestions?

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If you dont mind seeing some vb codes, check out this site
http://64.23.12.52//Tutorials/DirectX8/GR_Lesson10.asp

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